An old piece I found!



Rayman 2 Cover Re-design. This was a relatively old post that was stuck in draft form for some reason for moooooonths. I thought it was a fun digital painting. Here ya go!



A comic about my sad sad lack of facial hair. Updates coming!

Wardruna, Sabriel, and Things That Happen


So, after a pretty long dry spell, I'm back in the game! It's been a weird semester, sorting some stuff out with myself, but I have new work to show! After a disastrous month-long computer breakdown, I have a new laptop and have resumed work on Wardruna. Hoping to submit it to Spectrum in January. Also, here's my first "finished" piece from my current semester of thesis, in which I attempt to create something resembling the pre-production work for an imaginary 2D animated adaption of Sabriel, by Garth Nix.

Sabriel's been a huge influence on me, and working on this project has always been a huge personal goal for me, so despite the stuff I've been dealing with lately, it's pretty gratifying to have this piece done finally. I'll update more pieces and eventually cleaned up sketches and such to add on to this. Enjoy :)

Mike Simpson: A Patient Soul



There you have it! Back to front, Mike Simpson's debut album is out now on Bandcamp! That's Mike Simpson, ladies and gents, and that's my work on the album art! LET EM KNOW

Warmup sketchery

I saw a guy who looked like a young version of Willem Dafoe. Just more muscular and with a +2 to his scare factor.

Wardruna: Charge Of The Pahhur Sag




Listening to Wardruna made me absolutely need to paint this last night. A race that I have been developing, the name is roughly Akkadian for "Fire Heads." I'm still working on it.

I'm afraid that i will need a reference for the character in the middle, the pose is too stiff for me to really enjoy painting it. Maybe I need to shift the torso back...

Some Motorcycle product designs!



So I was trying to get some work with this company that makes motorcycle gear, but I'm not sure how well that's going. Here are some concept sketches that I did as part of the interview process. These are just some really generic suit designs, so nothing too radical. I'll probably tighten them up later on anyways even if the work itself doesn't pan out.